Grocery — Early access

A grocery POS in the making — built with grocers

Fast lanes, serious inventory and multi-store HQ from a proven engine — grocery-specific tooling built with early-access partners.

Grocery is an inventory business with a checkout attached. Novaryq’s engine brings real inventory — par levels, vendor orders, physical counts, replenishment that nets open purchase orders — together with fast checkout and multi-store HQ, and we’re adapting it for grocers through early access.

Grocery store checkout in the Novaryq early-access program
  • Fast lanes

    Quick-tap checkout built to keep a queue of full baskets moving.

  • Inventory at grocery depth

    Par levels, vendor orders, stock counts and netted replenishment suggestions.

  • Multi-store HQ

    Central pricing, catalogue and reporting across every store from one console.

  • Loyalty that returns

    Profiles, points and win-back offers for the weekly shop.

Built with grocers, not just for them

The engine — checkout, offline-first cash sales, inventory, loyalty and HQ — runs commercial counters today. Grocery-specific tooling is coming, prioritized by the stores in the early-access program. Join and put your counter’s reality on the roadmap.

Depth, not just speed

What a grocery basket demands of a system

DemandHow it is handled today
Lanes that keep movingQuick-tap checkout built for a queue of full baskets rather than single-item sales.
Inventory at depthPar levels, vendor orders, physical counts and replenishment suggestions that net open purchase orders.
Central controlPricing, catalogue and reporting across every store from one console, since a grocer’s problem is rarely one store.
Return customersProfiles, points and win-back offers aimed at the weekly shop rather than the impulse visit.

Grocery-specific tooling is being built with early-access partners; the rows above describe the engine as it runs today.

Put grocery on the roadmap

Join early access and help build the grocery counter with us.